I was starting to think for a bit there that maybe it was a mistake to decide to review Rebels on an episode by episode basis because i struggled to think of enough to say last week and this week i'm absolutley grasping at straws. But then i realised the problem isn't with me or the show, it's in the fact that this story was a two parter when it clearly didn't need to be. Continuing from last week, the Ghost crew are running away from the Empire with the Clones. And that's pretty much the entire episode, one giant game of cat and mouse.
So like I said, this story feels like it could have been told in one part, get rid of the giant worm from last episode and replace it with the AT-AT chase and you've got a solid episode, we see Kadan go through a character arc and we get some cool action and some nice scenes involving the Clones. Instead we have one episode that's all dialogue and filler and another that's all action and filler. Cut out the filler and you'd have a really good episode on your hands. Instead we have a pointless game of hide & seek in a sandstorm, Hera, Chopper, Sabine & Zeb having nothing to do most of the time and Kadan's arc taking far too long to resolve. Seeing the AT-ATs were cool, especially seeing as they didn't recognise them so I guess this is the first time the Empire has used them? And that final showdown between the AT-ATs and the Clones was cool and action packed, but problem is it took too long to get there. Then that cliffhanger at the end was weak. A new character who we've never met before has a plan...well that's incredibly vague to the point where i don't care.
And...that it literally it. That's all I have to say. Action was cool but the story was drawn out to the point where i don't have anything to say. Hopefully the pacing and the stories will be better handled in future episodes. 5/10.
-Danny
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