Saturday, 8 April 2023

Dungeons & Dragons: Honour Among Thieves - Cheap Thoughts

What do you do for a Dungeons & Dragons movie? This is a legitimate question as while there is certainly lore and logic to the property that makes for good set dressing, it’s not exactly a product with reoccurring characters & stories, that’s for the players to make, Dungeons & Dragons simply offers you a setting to tell that story in. There have been adaptations of Dungeons & Dragons before, most infamously the 2000 film, most famously would be Critical Role’s The Legend of Vox Machina and most nostalgically would be the 80s cartoon also named Dungeons & Dragons. The appeal of the world of D&D is that you get to tell the story you want to tell in a traditional Tolkein-esque fantasy world with characters of your own creation, without that you are simply watching a standard fantasy film that those in references and easter eggs for hardcore fans of the game…So that’s what they went with.

Dungeons & Dragons: Honour Among Thieves is certainly a treat for D&D fans, getting to see certain elements be brought to the big screen and seeing these creatures and magic visualised, I’d be lying if I said I didn’t giggle a bit seeing a Green Flame Blade vs Magic Weapon sword fight, and I’m happy to see some Paladin Propaganda on display. Truly what they captured best from the game is simply the tone, which might sound odd because each game is personalised for your group of players, but most commonly agree the average campaign is a mixture of sincerity and hilarity. We all love to play pretend and do dramatic monologues with our friends but at the same time when your master thief of a Rogue rolls a Nat 1 on unlocking a door, the silly events that are about to play out are going be a comedic delight. While the irony stained comedic senses undercutting dramatic moments are certainly a plague on the majority of comedy/action blockbusters of today, it would honestly be out of character for a Dungeons & Dragons movie of all things to not embrace that tone. There is a character named Jarnathan and I can immediately picture how that would come about in a regular game with the DM failing to prepare a name for a random NPC.

For the non-D&D fans here there is still plenty to enjoy, a fantasy film filled with adventure, laughs and truly impressive practical effects littered everywhere, even with barely present background characters. There is an argument to be made that the film is rather basic, or as the kids say these days “mid”, which is difficult to argue against. The film has a very standard plot, the characters are the most basic interpretations of their respective classes and their cookie cutter arcs offer them little in the way of greater substance. Yet I don’t see this as massive a flaw as I would for other films, simply because when I picture the filmmakers sat down to write this film I don’t imagine they were aiming higher than “Make a good D&D movie” which as history has shown us, is not an easy task, so I don’t blame them for bunting the ball on occasion and going for the less risky options. In a sense I view this film very much how one plans their first D&D character, they often go for something basic and conventional just to get the hang of things, and once they’re comfortable it make something creative and experimental with the second campaign.

-Danny

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